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 Dynamis-Bastok Guide

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MATAKUKO
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Join date : 2010-02-18
Location : BROOKLYN, NY

PostSubject: Dynamis-Bastok Guide   Wed Mar 03, 2010 11:38 pm




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START - Start here. Wait for enough people to enter.

First few pulls are small. Makes for good warmup while people are still entering the area. First statue has a NIN tho so get Barfire up!

The chocobo stables have three statues, each pops two BSTs. There is a fairly high chance of linking them, so be ready! The BST's scorpion pets use Breakga, so be sure to sleep them until the BSTs are dead and spam silence!! Do not wake a scorpion unless you see it get silenced!

In front of the stairs and AH will be pulled. All fairly small pulls. There is a few NINs so have Barefire ready! 20 min EXT in the last AH pull.

Large pull from the west of the AH. There is a statue that pops three additional statues(one of them an MP statue) which pop two mobs each. Ones a NIN, Barfire up. Sleep/Kite extra mobs if there are too many.

Pulls from under the shacks are sneaky. Two statues here, they are either MP/HP statues, a 20 min ext or a BST NM + 2 BSTs. It's random every time. If the BSTs pop, kill all the mobs and the NM before killing the scorpions! Be ready with sleep and silence!

SMN pulled from on top of the last shack in the row, be sure to kill it ASAP and sleep the avatar!

Several pulls from under the bridge next, they have MNKs in them, kite up and down around the AH stairs.

Two more shacks on the north side. Either MP/HP, EXT or NM+BSTs, depending on whats left not popped from the stats under the first set of shacks.

Pulling mobs from downstairs. The statues above the alley are ignored for now. Only the puller should go into the alley!

BLM NM trigger pulled from the end of the downstairs alley. Can be death pulled if low on time. If death pulled, everyone should be hiding as far under the the shack in the corner as possible. Kill NM ASAP!

SMN NM from the alley pulled next for a 30 min EXT. Also can be death pulled if needed. If not death pulled, send 3 sleepers down the alley with the puller. There are 2 SMN mobs and the SMN NM who have avatars to be slept. DO NOT USE SLEEPGA! Single sleeps only, and do not take your target off the avatars until they are dead.

West of the bridge is pulled next. There's a DRK NM somewhere around there too. Tank it with a NIN if posible. Once this area is cleared the BLMs can go to the west side of under the bridge, everyone else be sure not to camp on them!

Ramp to the zone to Zehrun Mines is a large pull. The MNKx2 and DRK are 10 min extentions. Sleep extra mobs if there are too many.

A Trigger NM is death pulled from from the zone to Zehrun. Everyone gather back in the shack you were in for the other death pull! This is also a DRK NM, so NIN tank.

Last trigger NM. This one from the zone to Bastok Markets. Could be pulled without linking, or death pulled if low on time. It's a MNK, since there is no room to kite, it's suggested that a PLD 2hr it whenever it 2hrs.

Boss pull! A suicide puller will train everything from zone toward the Alchemy Guild while the tank grabs the boss and brings it back to camp. Suicide puller should die somewhere safe down the ramp. Reraise and run back to the main group as soon as it's safe.

Voila! Dynamis-Bastok won!

Click the ??? where the boss died and you should get the message:
Key Item Obtained: Hydra Corps Eyeglass
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